EVER AFTER work based on Mia Goodwin's game concept.
Mobs, Items, and UI
Film buffs. Binge watchers. Gamers. Fanatics. We have many names, but one focus: PLAY.
PLAY was the entertainment-focused offering of Virtue. To brand the offering we came up with different character concepts that represented facets of focus in the service.
Client: Virtue | Creative Director: Jonathan Santoro | Senior Graphic Designer: Noah Atkinson | Copywriter: Anthony Ciolino | Illustrator/ Animator: Ben Cochrane | Illustrator: Claire Cianca | Concept Artist/ Illustrator / Animator: Meggy Kawsek
One Night in Karazhan
Environmental Concepts that doubled as guides for construction for the launch of Hearthstone's Kharazan expansion.
Client: Blizzard | Creative Director: Jonathan Santoro | Art Director: Claire Fraize | Copywriter: Averie Timm | Producer: Kathryn Farwell | Account Director: Lianne McLaughlin | Graphic Designer: Miki Masuda and Noah Atkinson | Concept Artist: Meggy Kawsek